public class TextureFilter extends PointFilter
Modifier and Type | Field and Description |
---|---|
float |
amount |
private float |
angle |
float |
bias |
private Colormap |
colormap |
private Function2D |
function |
float |
gain |
private float |
m00 |
private float |
m01 |
private float |
m10 |
private float |
m11 |
int |
operation |
private float |
scale |
private float |
stretch |
float |
turbulence |
canFilterIndexColorModel
Constructor and Description |
---|
TextureFilter() |
Modifier and Type | Method and Description |
---|---|
int |
filterRGB(int x,
int y,
int rgb) |
float |
getAmount()
Get the amount of texture.
|
float |
getAngle()
Returns the angle of the texture.
|
Colormap |
getColormap()
Get the colormap to be used for the filter.
|
Function2D |
getFunction() |
int |
getOperation() |
float |
getScale()
Returns the scale of the texture.
|
float |
getStretch()
Returns the stretch factor of the texture.
|
float |
getTurbulence()
Returns the turbulence of the texture.
|
void |
setAmount(float amount)
Set the amount of texture.
|
void |
setAngle(float angle)
Specifies the angle of the texture.
|
void |
setColormap(Colormap colormap)
Set the colormap to be used for the filter.
|
void |
setFunction(Function2D function) |
void |
setOperation(int operation) |
void |
setScale(float scale)
Specifies the scale of the texture.
|
void |
setStretch(float stretch)
Specifies the stretch factor of the texture.
|
void |
setTurbulence(float turbulence)
Specifies the turbulence of the texture.
|
String |
toString() |
filter, setDimensions
clone, createCompatibleDestImage, getBounds2D, getPoint2D, getRenderingHints, getRGB, setRGB
private float scale
private float stretch
private float angle
public float amount
public float turbulence
public float gain
public float bias
public int operation
private float m00
private float m01
private float m10
private float m11
private Function2D function
public TextureFilter()
public void setAmount(float amount)
amount
- the amountgetAmount()
public float getAmount()
setAmount(float)
public void setFunction(Function2D function)
public Function2D getFunction()
public void setOperation(int operation)
public int getOperation()
public void setScale(float scale)
scale
- the scale of the texture.getScale()
public float getScale()
setScale(float)
public void setStretch(float stretch)
stretch
- the stretch factor of the texture.getStretch()
public float getStretch()
setStretch(float)
public void setAngle(float angle)
angle
- the angle of the texture.getAngle()
public float getAngle()
setAngle(float)
public void setTurbulence(float turbulence)
turbulence
- the turbulence of the texture.getTurbulence()
public float getTurbulence()
setTurbulence(float)
public void setColormap(Colormap colormap)
colormap
- the colormapgetColormap()
public Colormap getColormap()
setColormap(com.jhlabs.image.Colormap)
public int filterRGB(int x, int y, int rgb)
filterRGB
in class PointFilter
WebARTS Library Licensed Under the GNU - General Public License. Other Libraries licensed under their respective Open Source Licenses